K'reff
K'reff is a mining town on the misty forested slopes of the Silverheight in the heartlands of Skyreach. The K'reffites are deeply attached to the mountain, which they affectionately call "Grandmother Grey". Formerly the settlement was primarily sustained by farming and fishing, but with the advent of industrial mining, the town's economy now revolves around magic crystals. Newcomers to the town call it New Crystallo - the CIty of Crystals.
The Fellowship of Shields
Our heroes are paragons of K'reff, common folk who take responsibility for defending the town from danger. As K'reff gradually shifts toward industrial capitalism, the party takes on the role of vigilantes, defending the common folk and pariah.
Places
- Oakling Grove: an Oakling commune
- The Troubadour: A Local Tavern at the heart of the Bazaar
- The Old Bazaar: a plaza where community events and markets are held
- The Mines: Industrial mining operation headed by the Crystal Barons
People
- Mr. Pubbs: tavernkeep at the Troubadour
- Chad: Rylai's musical rival
- Rhys and Lyle: merchants, Rylai's adoptive parents
- Krapps: local rabble-rouser at the tavern
- Karensaa: Hag
- Hadi and Arielle: mother and daughter
- Truist: Irresponsibly builds fires
- Harris: Hunter of the Scales of Behemoth
- Hork: the young Knight Postaller
- Aedu: Master of the Wind
- Isolde, Night FolkNight Folk"Nothing is true, everything is permitted." * An old Night folk kenning. The Night Folk are an elusive and cryptic people who make their homes in warrens deep in the mountains. They are wise in magic and in mushroom lore, and they are friends of bats and frogs. Origin The Woodkenners tell that long ago, when the dragons returned to Dakhoma, those ferocious reptiles became humanity's most fearsome predator. Humans adapted over time in several ways. The ancestors of the Cunning Folk built hom Maskmaker